End of Sprint 4 (Final Demo)
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We have now completed all the work we set out to do for a final demo.
Is there more work that could have been done? Yes, always, but we're happy with this current end product.
Changes / Additions:
- Player now throws a card, instead of a grey rectangle
- Slot cooldown indicator added
- Attack direction indicator added
- Poison and bleed stack indicators added, for both player and enemies
- Bat animations implemented
- Black hole suck doubled
- Target dummy health scaling with "damage" slot upgrades doubled
- Target dummy taunt indicator added (Improves clarity on both range and timing)
- "Intro cutscene" added
- New choice between the original large arena, and a new small arena
- New end/ stats screen
- New card designs implemented
- Pause menu added
- Options menu is now functional
- Improved clarity on slot upgrades
- Improved functionality of card info in the deck builder scene
- Card deselection added (No longer forced to throw a card)
- Wave spawning reworked
- - More flexible
- - Wave now loops to wave 5, instead of wave 1
Have a happy holiday and a new year. Thanks for the interest in Cardmancer <3
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Cardmancer
Cardmancer is a deck building top down arena brawler
Status | Prototype |
Authors | KroneDev, GamingUpreme, JoshuaLudick, inuzhi |
Genre | Action |
More posts
- New Card DesignsNov 28, 2023
- Sprint 4 - Week 1Nov 27, 2023
- Sprint 3 - Week 2Nov 12, 2023
- End of Sprint 2 (Closed Game Loop)Oct 29, 2023
- Sprint 2 - Week 2Oct 22, 2023
- Sprint 2 - Week 1Oct 16, 2023
- End of Sprint 1 (Base functionality)Oct 09, 2023
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