Sprint 3 - Week 2
Changes based on feedback are proceeding nicely, on schedule to have a nice, new, clean build in a weeks time.
Notes:
- All abilities buffed by at least 2x, and at most 4x
- Enemy scaling occurs every 3 waves -> 7 waves
- Move indicator visuals improved
- Air burst "trap" card, is no longer a trap, but a "dash" of sorts
- Wave 4 is now ghosts as its meant to be, though this may change this week
- Traps placed on the ground are now more consistently triggered by enemies, and also have an indicator for when they are active
- Controls appear briefly on screen at the start of each game
- Most sounds have been implemented
- Every 5 waves, the player will be given a choice to upgrade a card slot
- - Cards thrown from this slot will have the upgrade applied to them (damage, cooldown, radius)
Get Cardmancer
Cardmancer
Cardmancer is a deck building top down arena brawler
Status | Prototype |
Authors | KroneDev, GamingUpreme, JoshuaLudick, inuzhi |
Genre | Action |
More posts
- End of Sprint 4 (Final Demo)Dec 10, 2023
- New Card DesignsNov 28, 2023
- Sprint 4 - Week 1Nov 27, 2023
- End of Sprint 2 (Closed Game Loop)Oct 29, 2023
- Sprint 2 - Week 2Oct 22, 2023
- Sprint 2 - Week 1Oct 16, 2023
- End of Sprint 1 (Base functionality)Oct 09, 2023
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