Sprint 4 - Week 1


A more recent build was made and has been tested (a devlog will be posted later this week regarding testing).
Plans have been discussed and made for the rest of this sprint, and should be achievable. 


Notes:
- Abilities are affected by upgrades properly
- Upgrades have diminishing returns (Starting off at +50% -> +25% -> etc.)
- Enemies now have a chance to drop heals on death
- Cards in the UI have been animated
- Enemies now spawn in a merry-go-round fashion
- Enemy waves adjusted
- Camera angle changed 
- Deck builder screen altered
- Slows now affect the player less
- Mausoleum and abandoned building implemented

Get Cardmancer

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